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Next Limit RealFlow 2012 (x86/x64)


10-08-2011, 15:38. Author: admin

Hybrido :
Huge improvements to Hybrido workflow and performance for RealFlow 2012!

Dripping water, automatic foam generation, faster simulations and lower memory use
New emitters: Wet, Waterline, Splash&Foam, Wet&Foam
Faster input/output operations
Distance and velocity fields and velocity and vorticity maps can now be exported
Greater controllability of fluid surface – new method of combining particles and fluid fields.
Better control of the strength of interaction between objects and fluids
Secondary splashes

fracture tools :

RealFlow 2012 now provides a built-in, easy-to-use tool to create fractured objects directly within your project.

Voronoi fracturing method
Automatic generation of multibody node for fractured object
Optimized fractures for Caronte


Retimer Tool :

The Retimer Tool in RealFlow 2012 works on any of the RealFlow 2012 elements and opens up a world of possibilities:

Bullet time effects
Reversed simulations
Slow motion effects
All these are now just a few clicks away with no need to re-simulate!

Servos engine :
Dynamic simulations controlled by engines
By using Servos, it is possible to use RealFlow's dynamics solver to animate rigid bodies in a physically-correct fashion

GUI Enhancement :

New Layers panel – faster workflow, easier simulation, improved visibility
RealFlow 2012 also comes with some new shortcuts shelves
Nodes list can now be filtered by name

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